State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2022

Top 5 Gacha Games Performance in the US, Q3 2022

A detailed look at the performance of the top 5 Gacha games in the US during Q3 2022, highlighting trends in downloads, revenue, and active users.

Top 5 Gacha Games Performance in the US, Q3 2022

The third quarter of 2022 showcased notable performances from the top 5 Gacha games in the United States on a unified platform. Here's a closer look at the weekly trends for these popular titles.

X-HERO

X-HERO experienced a significant rise in weekly revenue, starting at around $216K and peaking at approximately $1.3M by mid-September. Weekly downloads also saw a substantial increase, beginning at 32K and reaching a peak of 968K in early September. The game's active user base grew consistently, from 106K to over 915K by the start of September, before settling at 508K by the end of the quarter.

8 Ball Pool™

8 Ball Pool™ maintained a steady weekly revenue, fluctuating between $582K and $857K throughout the quarter. Weekly downloads saw a peak of 263K in mid-July but generally stayed around the 175K mark. The game consistently engaged over 2.2M active users each week, with slight fluctuations.

Madden NFL 25 Mobile Football

Madden NFL 25 Mobile Football showed strong revenue growth, especially notable from mid-August, peaking at $848K by the end of August. Weekly downloads saw increases, particularly in September, reaching up to 180K. Active users experienced an upward trend, starting at 636K and peaking at 805K in mid-September.

Top War: Battle Game

Top War: Battle Game had a notable revenue performance, peaking at $2.5M in mid-July before stabilizing around $1.5M to $2M for the rest of the quarter. Weekly downloads, however, showed a downward trend, starting at 223K and dropping to around 48K by the end of September. Active users fluctuated, with a peak of 156K in early August and ending the quarter at approximately 78K.

Mario Kart Tour

Mario Kart Tour maintained relatively stable weekly revenue, hovering around $290K to $400K. Weekly downloads showed minor fluctuations, peaking at 123K in late July. The game consistently engaged over 600K active users each week, with a slight peak of 783K in early July.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022